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Joined 10 months ago
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Cake day: November 12th, 2023

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  • Game developer (digital PC) working on a first title w my partner, but recently got into e-commerce selling/reselling TCGs as a side hustle since developing a commercial PC game takes a ridiculous amount of time esp for a small team.

    What started a a a side gig has become almost an intense part time job, at the current pace it’ll be six figures in annual revenue. It’s been an eye opening experience, lots of work but also very enjoyable. It’s given me a lot of respect for retailers who can survive and thrive in all types of economies as it is a lot harder than it looks.

    Even without a storefront it’s incredible the amount of strategic planning that’s needed to buy/acquire and manage inventory as well as figuring out ways to move said inventory to keep cash flow healthy to reinvest in new inventory. Predicting future demand and knowing how much to invest and where you can secure the inventory you need at the prices you need to make a profit are the most interesting and challenging parts of this kind of biz.

    Would love to produce a board game or some physical add on for the game we’re developing as I really enjoy the physical experience of gaming in person, but that’s a whole different challenge.

    The major aspects of selling physical goods is how labor and space intensive it is, neither of which are cheap esp in an inflationary environment.

    I think I prefer digital production due to how much easier it is to scale. But there’s something about selling something tangible that is so satisfying.